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The Sinking City: The Embodiment Of Lovecraftian Horrors

These hand-made sculptures of Lovecraftian horrors set the right mood at the Frogwares office

While working on The Sinking City, we thought it would be a great idea to create the right kind of atmosphere in our office. We wanted something tangible, something we could see and touch, to set the right mood.

It was quite easy to decide how to achieve that. Our game is heavily inspired by the unspeakable horrors of H.P. Lovecraft, the characters and monsters he created. So our concept artist, Marina Orlova, made these horrifying sculptures out of clay.

Every day they remind us of the cosmic horror of the unknown.

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