
Frogwares Publisher Sale is on right now! Grab yourself a bargain, on us.
Let's celebrate together!
Let's celebrate together!
A popular Russian website, DTF.ru, sat down with our lead narrative designer, Sergey Ten, to talk about The Sinking City and his love for all kinds of role playing games.
Today, we want to tell you about 'City Generator', which we created in Unreal Engine 4. A tool that helps us build visually varied streets and city districts, with just a simple click of a button.
Some new concept pieces from our upcoming game, and what they represent.
Behind-the-scenes videos showing how Sherlock Holmes: The Devil's Daughter cutscenes are made.